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Testing conducted by Apple in October 2020 using preproduction MacBook Air systems with Apple M1 chip and 8-core GPU, configured with 8GB of RAM and 512GB SSD. The Apple TV app movie playback test measures battery life by playing back HD 1080p content with display brightness set to 8 clicks from bottom. Battery life varies by use and configuration. “CPU Stress Test Online” or simply “CPU Load Test” is a free processor performance test allowing you to check online your processor at heavy load. Unlike the “CPU Benchmark Online”, here you can manually set the required load, as well as stop or resume testing at any time. However, your results will not be stored in the “CPUs Rank.
Xamarin products rely upon the platform SDKs from Apple and Google totarget iOS or Android, so our system requirements match theirs. This pageoutlines system compatibility for the Xamarin platform and recommendeddevelopment environment and SDK versions.
Take a look at the installation instructionsfor more information on obtaining the software and required SDKs.
Development environments
This table shows which platforms can be built with differentdevelopment tool & operating system combinations:
macOS | Windows | |
---|---|---|
Development Environment | Visual Studio for Mac | Visual Studio |
Xamarin.iOS | Yes | Yes (with Mac computer) |
Xamarin.Android | Yes | Yes |
Xamarin.Forms ^ | iOS & Android | Android, Windows/UWP (iOS with Mac computer) |
Xamarin.Mac | Yes | Open project & compile only |
^ Other platforms are also available.
Note
To develop for iOS on Windows computers there must be aMac computer accessible on the network,for remote compilation and debugging. This also works if you have Visual Studiorunning inside a Windows VM on a Mac computer.
macOS requirements
Using a Mac computer for Xamarin development requires the following software/SDK versions. Checkyour operating system version and follow the instructions for the Xamarin installer.
Recommended | Notes | |
---|---|---|
Operating System | macOS Mojave (10.14) | Xcode 10 requires macOS High Sierra (10.13) or newer. |
Xamarin.iOS | iOS 12 SDK | The iOS 12 SDK ships with Xcode 10. |
Xamarin.Android | Android 6.0 / API level 23 | You can still target older Android versions while using the latest SDK, or you can build against older versions of the SDK if required. |
Xamarin.Forms |
| |
Xamarin.Mac | macOS Mojave (10.14) SDK | The macOS Mojave (10.14) SDK ships with Xcode 10 and is required to build apps that use the newest macOS APIs. |
Note
Xcode can be installed (and updated) ondeveloper.apple.com or via the Mac App Store.
Testing & debugging on macOS
- Xamarin mobile applications can be deployed to physical devices via USBfor testing and debugging (Apple Watch apps are deployed first to thepaired iPhone).
- Xamarin.Mac apps can be tested directly on the development computer.
Testing Notes | |
---|---|
Xamarin.iOS |
|
Xamarin.Android | Follow these instructions to configure your device, or use an emulator:
|
Xamarin.Forms | Xamarin.Forms apps for iOS and Android can be deployed to the relevant platforms as described above. |
Xamarin.Mac | Xamarin.Mac apps can be tested directly on the development computer. |
Warning
Xamarin.Mac 4.8 only supports macOS 10.9 (Mavericks) or higher.Previous versions of Xamarin.Mac supported macOS 10.7 or higher, butthese older macOS versions lack sufficient TLS infrastructure to supportTLS 1.2. To target macOS 10.7 or macOS 10.8, use Xamarin.Mac 4.6 orearlier.
Windows requirements
Using a Windows computer for Xamarin development requires the following software/SDK versions.Check your operating system version (and confirm that you are not using an Express version ofVisual Studio - if so, consider updating to a Community edition).The Visual Studio 2019 and Visual Studio 2017 installer includes an option to install Xamarin automatically (the Mobile development with .NET workload).
Recommended | Notes | |
---|---|---|
Operating System | Windows 10 | The minimum operating system version is Windows 7. Xamarin.Forms UWP support requires Windows 10. |
Xamarin.iOS | iOS 10 SDK (installed on a Mac) | To build iOS projects on Windows requires:
|
Xamarin.Android | Android 6.0 / API level 23 | You can still target older Android versions while using the latest SDK, or you can build against older versions of the SDK if required. |
Xamarin.Forms |
| |
Xamarin.Mac | Xamarin.Mac projects (macOS desktop apps) can be opened in Visual Studio and compiled to check for errors, but Mac applications cannot currently be built for distribution in Visual Studio. |
Note
- Xamarin for Visual Studio supports Visual Studio 2019 or Visual Studio 2017 (Community, Professional, and Enterprise).
- To use the latest Android and iOS SDKs requires the latest version of Visual Studio. For specific version requirements, refer to the Xamarin.Android release notes and Xamarin.iOS release notes.
- To develop Xamarin.Forms apps for the Universal Windows Platform (UWP) requiresWindows 10 with Visual Studio 2017. Visual Studio 2019 is recommended.
Testing & debugging on Windows
Xamarin mobile applications can be deployed to physical devices via USBor wirelessly for testing and debugging (iOS devices must be connected tothe Mac computer, not the computer running Visual Studio).
Best Cpu Processor
Testing Notes | |
---|---|
Xamarin.iOS |
|
Xamarin.Android | Follow these instructions to configure your device, or use an emulator:
|
Xamarin.Forms | Xamarin.Forms apps can be deployed to the relevant devices and emulators as described above. The iOS app can only be tested via the connected Mac hardware; and the Windows tablet/desktop apps for UWP can be tested directly on the development computer. |
Mac Cpu Model
Installation instructions
Apple Cpu Mac
The latest Xamarin release for macOS can be downloaded with Visual Studio for Mac. For Windows,follow the Visual Studio installation instructions.
A complete list of our current product releases is available on thewhat's new page. Thispage also links to the release notes.
Specific installation instructions for each platform are available here:
There's also additional information aboutXamarin.Forms supported platforms.
Related links
Benchmark Test Description
CPU Benchmark results (“Baselines”) were gathered from users’ submissions to the PassMark web site as well as from internal testing. PerformanceTest conducts eight different tests and then averages the results together to determine the CPU Mark rating for a system.
To ensure that the full CPU power of a PC system is realized, PerformanceTest runs each CPU test on all available CPUs. Specifically, PerformanceTest runs one simultaneous CPU test for every logical CPU (Hyper-threaded); physical CPU core (dual core) or physical CPU package (multiple CPU chips). So hypothetically if you have a PC that has two CPUs, each with dual cores that use hyper-threading, then PerformanceTest will run eight simultaneous tests.... [ Read the entire article]
Notes Related to the Graphs
Rarely is a graph completely accurate in what it is representing. There are many factors that can skew the results and make a graph misleading. As such it is necessary to have some background understanding of the data being presented.
In the case of these CPU Benchmarks there are several factors to consider, such as different OS’s the CPU’s are running on and the possibility that users have overclocked their systems.... [ Learn more about the graphs]
Cpu Download Free
Ten Newest CPUs Added to the Charts
Last updated on the 29th of January 2021
How to Add Your Own CPU
Download and install PerformanceTest.
Start PerformanceTest then from the menu bar select 'Tests->Run All Tests'.
Once the tests have run select 'Baseline->Upload Baseline to Web'.
Your results will not appear in the graphs immediately as the graphs are only updated once per day. Additionally, only CPUs of which there are at least two samples are included in the graphs.